Not sure whether ZeroLag will actually help you? You no longer need a match to find out. One click pings the cities where game servers usually live and puts your ping and ZeroLag's side by side.
What's new
Test example servers — no match required. Next to Test server there's a new Test example servers button. Hit it and ZeroLag pings a handful of cities where game servers are usually hosted and shows a simple table: city, Your ping, ZeroLag ping. The better number is highlighted, rows fill in as results land, and each ZeroLag result says which server it went through — hover for the full breakdown. Nothing to paste, nothing to set up.
Ping numbers now match what you see in the game. Test results used to show an average of several pings, which came out a little higher than what CS2 reports mid-match. Every number is now your best measured round trip, on both sides of the comparison — so what ZeroLag shows you is what you'll actually get.
Straight answers on stripped-down Windows. On a "gaming" Windows build like AtlasOS, ReviOS or SapphireOS, some of the pieces ZeroLag relies on may be switched off. ZeroLag now checks for them at startup, turns back on what it safely can, and if it still can't connect, tells you exactly which piece is missing — not a bare error code.
Why this matters
The question we get most is "will this really help me?" Until now the honest answer was "paste a match IP and see." Now the app answers it in one click, with numbers that match the game — and if your Windows install is what's blocking the connection, you'll know that too.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Run the example test and tell us: does the ZeroLag ping in the table line up with what you see in-game once you connect? If a city you play on isn't in the list, name it — the list is easy to change.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.25.0 — Daha maça girmeden farkı gör.
ZeroLag sana gerçekten yarar mı, emin değil misin? Artık bunu görmek için maç beklemene gerek yok. Tek tıkla oyun sunucularının genellikle bulunduğu şehirleri pingliyor, senin pinginle ZeroLag'ınkini yan yana koyuyor.
Neler yeni
Maç gerekmeden örnek sunucuları test et.Sunucuyu test et butonunun yanına yeni bir Örnek sunucuları test et butonu geldi. Bas, ZeroLag oyun sunucularının genellikle bulunduğu birkaç şehri pinglesin ve sade bir tablo göstersin: şehir, Pingin, ZeroLag pingi. İyi olan sayı vurgulanıyor, satırlar sonuçlar geldikçe doluyor ve her ZeroLag sonucunun altında hangi sunucudan geçtiği yazıyor — üzerine gelince tam dökümü görüyorsun. Yapıştıracak IP yok, ayarlanacak bir şey yok.
Ping sayıları artık oyunda gördüğünle aynı. Test sonuçları eskiden birkaç pingin ortalamasını gösteriyordu; bu da CS2'nin maç içinde gösterdiğinden biraz yüksek çıkıyordu. Artık her sayı ölçtüğümüz en iyi gidiş-dönüş süresi — karşılaştırmanın iki tarafında da. Yani ZeroLag'ın sana gösterdiği, gerçekten alacağın ping.
Sadeleştirilmiş Windows'ta net cevap. AtlasOS, ReviOS ya da SapphireOS gibi bir "oyuncu" Windows sürümü kullanıyorsan, ZeroLag'ın ihtiyaç duyduğu bazı parçalar kapalı olabilir. ZeroLag artık açılışta bunları kontrol ediyor, güvenle açabildiklerini geri açıyor; yine de bağlanamazsa hangi parçanın eksik olduğunu sana açıkça söylüyor — anlamsız bir hata kodu değil.
Bu neden önemli
En çok aldığımız soru "bu gerçekten bana yarar mı?" Şimdiye kadar dürüst cevap "bir maç IP'si yapıştır, gör" idi. Artık uygulama bunu tek tıkla, oyundakiyle tutan sayılarla cevaplıyor — ve bağlantıyı engelleyen Windows kurulumunsa, onu da öğreniyorsun.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Örnek testi çalıştır ve bize yaz: tablodaki ZeroLag pingi, bağlandıktan sonra oyunda gördüğünle tutuyor mu? Oynadığın bir şehir listede yoksa adını söyle — listeyi değiştirmek kolay.
ZeroLag isn't a CS2-only app anymore. Deadlock is fully supported now — and if you've got both switched on, both actually go through the tunnel, which wasn't true before.
What's new
Deadlock is supported. Switch it on from the Apps page and your Deadlock traffic takes the same Istanbul route that's been cutting CS2 ping. No extra setup — ZeroLag finds the game wherever Steam put it.
Every game you switch on gets routed, not just one. Until now, if you had CS2 and Deadlock both enabled, only one of them was really going through the tunnel. The other sat on your normal ISP connection, and nothing on screen told you which was which. Now all of your enabled games are routed at the same time.
A missing game no longer blocks the rest. If one of the games you've enabled isn't installed on this PC, ZeroLag used to refuse to connect at all. Now it connects the ones it can find and tells you plainly which one it couldn't.
Quicker to find your games. Connecting no longer trawls your drives hunting for an install — ZeroLag goes straight to where Steam keeps it.
Nothing new to click in this one. ZeroLag now checks its own setup every time it starts, and quietly repairs anything Windows left half-finished.
What's new
The tunnel repairs its own setup. The part of ZeroLag that routes your CS2 traffic has to be registered with Windows when you install. If that step failed — or something knocked it out afterwards — you were left with an app that opened fine and simply refused to connect, with no way forward short of reinstalling. ZeroLag now spots that at startup and puts it right on its own.
Diagnostics stops coming up empty. The network permissions the route test needs are added back automatically if they've gone missing, so Diagnostics gives you a real answer instead of a blank one.
Why this matters
The worst kind of problem is the one you can't do anything about: the app looks healthy, the button is right there, and it just won't connect. A lot of those traced back to a single setup step that failed silently during install and never got a second chance. ZeroLag now checks and repairs that itself, every launch — so a bad install doesn't cost you an evening.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
We rebuilt how ZeroLag signs you in. If the app has been opening to a blank window, bouncing you back to the login screen, or refusing to connect a minute after you signed in — this release is about all of that.
What's new
The blank window is gone for good. Some of you opened v0.21.1 and got an empty window: no login screen, no error, nothing to click. We've removed the cause rather than patched around it, so it can't come back.
You stay signed in. Your sign-in used to quietly expire about a minute in. That's why Connect would start failing partway through a session and why you'd find yourself back at the login screen for no reason. ZeroLag now holds your sign-in itself, in Windows' own secure credential store, and it stays valid.
A bad connection no longer signs you out. If your internet drops or our server has a hiccup, ZeroLag waits it out and keeps you signed in, instead of treating a hiccup as "your session is gone."
Sign out means sign out. The sign-out button now clears this machine properly, whether or not it can reach our servers at that moment.
One thing to expect
You'll be asked to sign in once more after updating — the app can't carry the old sign-in across. It's a one-off, and the new one doesn't expire the way the old one did.
Picking up where v0.21.0 left off: ZeroLag now shows its own icon everywhere Windows puts it, instead of a leftover placeholder.
What's fixed
The ZeroLag mark in the taskbar, alt-tab and tray. Windows was drawing a generic developer-tool logo for the app — down in the taskbar, when you alt-tabbed to it, on the minimised window, and in the system tray. Only the app's own title bar showed the real mark. It's the ZeroLag icon in all of those places now, matching the website.
Why this matters
You alt-tab out of CS2 to glance at your ping mid-warmup, and you should spot ZeroLag instantly — not hunt for an icon that looks like it belongs to some other program. Small fix, but it's the difference between the app feeling finished and feeling half-installed.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If Windows still shows you the old icon somewhere after updating, tell us where — a pinned taskbar shortcut can hang onto the previous one longer than it should.
This one's purely about looks: ZeroLag now carries the same logo and lettering you see on the website, so the app and the site finally read as one product.
What's new
The logo is in the app now. The ZeroLag mark — the glowing violet circle with the crescent cut out of it — sits next to the name in the title bar and on the sign-in screen. Same mark you see on the website, and it blends into whichever theme you're running.
The name looks the same in every theme. The "ZeroLag" lettering used to switch typeface along with your theme, so the brand read differently depending on your setup. It's now one consistent face everywhere.
Why this matters
Nothing about your ping or your connection changed here — this is polish, and we're saying so plainly. But an app you open before every session should look like it was built with care, and like it came from the same place as the site. Small thing. Worth doing.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the logo or the name looks off in any of the three themes — wrong size, wrong color, badly aligned — send us a screenshot.
Signing in through your browser was doing two things it shouldn't: asking for admin permission every single time, and sometimes leaving you staring at a blank tab. Both are fixed.
What's fixed
No more admin prompt when you sign in. Coming back from the browser used to pop a Windows permission dialog in the middle of the flow, even when ZeroLag was already open. That's gone — sign-in now hands off straight to the running app.
Sign-in works on every install. On some setups the "return to the app" step simply did nothing, with no error and a fallback link that was just as dead. It now works regardless of how ZeroLag was installed.
The browser tab tells you what happened. After signing in you'll see a clear confirmation, and the tab closes itself a moment later instead of sitting there empty.
Why this matters
Signing in should take five seconds and then get out of your way. If the first thing ZeroLag does is throw a permission box at you — or nothing at all — that's a bad start to the session. Now it's one click in the browser and you're back in the app, connected and ready.
Our biggest visual refresh in a while: the whole app now lives on a single home screen. Paste your match, see your ping, connect — no more jumping between tabs.
What's new
One page, start to finish. The old split between a Dashboard and a separate Test tab is gone. There's now a single home screen where you paste your CS2 match, get your ranked results, and connect — all in one place, no tab-switching.
Results that stay put. Your test results now open in a clean, blur-backed overlay and stick around — they don't vanish when you disconnect or move around the app. Done looking? Discard them, or run another test in a tap.
Pick your own server, easily. Prefer to choose manually? A "choose your own server" section lists every node sorted by ping, marks the fastest, and gives each its own Connect button — no hunting, no guessing.
A status panel that always tells the truth. One panel sits up top in every state and grows into your live connection when you're on — showing exactly which node you're using and how long you've been connected, and staying correct even after the app refreshes.
Server details at a glance. Tap a server card to see its details in a popover, alongside a round of layout polish across the board.
Last release, we started measuring where the tunnel struggles. This one acts on what we found — closing the quiet gaps where your connection could drop packets or stall without ever telling you.
What's new
No more silent blackouts. We fixed a case where the app showed "Connected" while nothing was actually getting through — a common network hiccup could quietly kill the tunnel's traffic while the light stayed green. Now it rides through the hiccup and keeps you connected for real.
Steadier when the network gets busy. We widened the tunnel's internal buffers and gave its traffic top priority on your PC, so sudden bursts of packets don't get silently dropped. Fewer of the invisible losses that turn into stutter mid-fight.
A fix for VDSL and fiber users. On some Turkish VDSL connections the tunnel could fail to set up its route correctly and simply not work, with no clear reason why. That's fixed now, no matter what language your router reports in.
Fewer dropped packets around reconnects. We tidied up a moment during the tunnel's routine key refresh where a handful of packets could slip through the cracks.
ZeroLag v0.17.0 — Getting to the bottom of stutter.
This one's under the hood. Sometimes a match feels choppy even when your ping number looks fine — so ZeroLag now measures what that number can't, to help us hunt down the cause.
What's new
A sharper read on your connection. While you're connected, ZeroLag quietly keeps track of how cleanly the tunnel is carrying your traffic — things like dropped packets and round-trip timing that a single ping figure hides. This is the stuff behind "my ping is 45 but it still stutters."
Zero cost to your game. The measuring rides along with work the tunnel already does, so it adds no delay to your packets. You won't feel it, and your ping won't move because of it.
A note on your privacy
This is about connection quality, not you. ZeroLag sends us anonymized summaries — packet loss and timing on the tunnel — so we can see where the network struggles, especially on Turk Telekom during evening peak. Your game traffic, logins, and configs stay yours.
Why this matters
Average ping is a blunt tool. Real smoothness comes down to whether packets arrive on time and in one piece — and until now we couldn't see that across everyone's connections. With this data we can pinpoint where routes get rough and decide what to build next to smooth them out, instead of guessing.
ZeroLag v0.16.0 — ZeroLag finds your game for you.
No more pointing the app at your game by hand. ZeroLag now scans your PC, finds CS2 where it's actually installed, and sets itself up — so you can get straight to a lower ping.
What's new
Automatic game detection on first run. The first time you open ZeroLag, a new screen scans your computer and shows the games it found. CS2 is picked up automatically, wherever Steam put it — no file paths, no guessing.
A scan button whenever you need it. Installed CS2 after setup, or moved it to another drive? Hit scan and ZeroLag re-checks and updates its list on the spot.
More reliable CS2 detection. We rebuilt how ZeroLag locates CS2 so it finds the game at its real Steam location, even in the deeper folders and alternate Steam libraries where earlier versions came up empty.
A clearer heads-up when a game isn't found. If ZeroLag can't locate your game, the message now reads properly in Turkish and tells you what to do next instead of leaving you stuck.
Why this matters
Getting started should take seconds, not a scavenger hunt through Steam folders. By finding CS2 for you — reliably, in the odd places it sometimes hides — ZeroLag removes the one setup step most likely to trip people up, so the app just works the moment you open it. It also lays the groundwork for the other games we plan to support down the road.
A small but real fix: refreshing the app no longer drops your connection.
What's new
Refreshing the app keeps you connected. Before, reloading ZeroLag's screen could quietly tear down a live tunnel — you'd think you were still protected when you weren't. Now the connection stays up through a refresh, and the "connected for" timer keeps counting instead of resetting to zero.
Why this matters
When you're in a match, the last thing you want is a tunnel that silently drops out from under you. This makes your connection stick — what the app shows is what's actually happening, so you can trust the green light and focus on the game.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If your connection ever drops when you didn't expect it, or the timer looks wrong after a refresh, let us know.
ZeroLag v0.15.0 — Start your free trial in one click.
New to ZeroLag? The first time you open the app, a fresh welcome screen gets you straight to a free trial — one click, no code to type in, no hoops.
What's new
A first-run activation screen. Open ZeroLag for the first time and you're greeted with a clean screen that starts your free trial on the spot. Tap once and you're in — ready to connect and see your ping drop.
Instant, no fuss. The moment your trial activates, the app updates to show it right away — no restart, no waiting, no wondering whether it worked.
A confirmation that sticks around. After activating, the confirmation stays put until you tap Continue, so you always get a clear "you're all set" before moving on.
Why this matters
The best first impression is a fast one. Instead of asking a new player to hunt for a code or read setup steps, ZeroLag now hands you a free trial the second you open it — so you spend your first minute lowering your ping, not fighting the app to get started.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
A round of clarity fixes: it's now obvious at a glance whether you're connected, and which server is giving you which ping.
What's new
You'll know when you're off. On the home screen, an idle tunnel now says a plain "Not connected" instead of a vague "idle" — so on first launch there's no guessing whether your game traffic is actually being routed.
Tell your servers apart. In both the Diag tab and the server test, each node is now labelled by its name (like istanbul-1, istanbul-2) next to its city. When two servers sit in the same city, you can finally see exactly which one gave you which ping instead of a row of identical "Istanbul" entries.
Familiar network terms. Jitter and loss now keep their usual English names in the Turkish app, matching what you already see in every other tool.
Why this matters
The numbers only help if you can trust what they're telling you. Knowing at a glance that you're connected — and which server a result belongs to — means less second-guessing and faster decisions about where to play from.
Ever wondered where your connection actually slows down on the way to the server? The new Diag tab shows you — hop by hop, no command line, no extra tools.
What's new
A new Diag tab. Pick your server and run a network check right inside ZeroLag. It measures the exact route your traffic takes from your PC to our server, one hop at a time.
Two checks, two speeds. Traceroute gives you a quick map of the route in a few seconds. MTR goes deeper: it measures every hop for a full minute — a countdown ring shows how much time is left — and tells you how much delay and packet loss each hop adds.
Results you can copy. When a check finishes, the result appears as clean, lined-up text with a copy button. Paste it straight into Discord or a support message when you want help — or proof.
A note on data
When a check completes, the result is also sent to us. That's the point: when you tell us "my ping is bad tonight," we can look at your actual route and respond with facts rather than guesses. Nothing is sent for checks you cancel.
Why this matters
"My ping is high" always has a — a congested hop at your provider, a bad turn on the way out of the country. Until now, finding it meant fiddling with command-line tools. Now it's two taps in the app, and both you and we can see exactly where the slowdown lives.
Run a match test, get a result worth bragging about — now you can share it in a click. ZeroLag turns your before/after ping into a clean, themed image ready to drop into Discord, a tweet, or a screenshot folder.
What's new
Share button on every test result. Once a match test finishes, a share button sits right on the result. Tap it and a small menu opens with four ways to share — no extra steps, no leaving the app.
A polished result card. ZeroLag renders your result into a good-looking image that matches your current theme: direct ISP ping, tunnel ping, and how much faster the tunnel made you, all laid out cleanly.
Four ways to send it. Copy the image straight to your clipboard, copy a ready-to-paste text summary, save the image to a file, or grab an embed tag — whichever fits where you're posting.
Save anywhere you like. Saving the image opens a normal file dialog, so it lands exactly where you want it.
Why this matters
A faster ping is more fun when you can prove it. Sharing a result used to mean cropping a screenshot by hand; now it's one tap to a clean image that looks like it belongs to the app — and it quietly shows other Turkish players what ZeroLag does.
A small but important fix: auto-updates now point at the right place, so the app can keep itself current again.
What's new
Auto-update is back on track. ZeroLag now tells the update server exactly which build you're on, so it can hand back the correct installer. Before, the check could quietly come up empty and leave you stuck on an older version without realizing it.
Why this matters
The whole promise of auto-update is that you don't have to think about it — you open the app and you're on the latest. This restores that, so future fixes and features reach you without a manual download.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the app ever tells you you're up to date when you're sure there's a newer version out, let us know.
This one's mostly under the hood. ZeroLag can now tell when something goes wrong — a crash, a tunnel that drops, a hiccup during a match — so we can spot problems and fix them faster, often before you'd ever think to report them.
What's new
Crash reporting that just works. If the app ever falls over, it quietly sends us what happened so we can chase down the cause. No forms to fill in, no logs to dig up and email.
A clearer picture of connection health. ZeroLag keeps a light pulse on how tunnels are performing so we can catch routing trouble early and keep your ping where it should be.
Cleaner shutdowns. When you quit from the tray, the app now wraps up properly instead of just vanishing — tidier exits, fewer odd states the next time you open it.
A note on your privacy
This is about reliability, not snooping. The information is there to help us keep ZeroLag stable and fast — not to track you personally. Your game traffic, logins, and configs stay yours.
Why this matters
The less time we spend guessing what went wrong, the more time we spend making the connection better. Quietly knowing when something breaks is how a small team keeps a fast app feeling solid.
A focused follow-up to the match test that makes it quicker to use and more honest about when the tunnel actually helps.
What's new
Run another test without leaving. The connect-string box now stays right where it is after results come up. Paste a new match and test again in one step — no jumping back and forth between tabs.
Recommendations you can trust. ZeroLag now only badges a server as "recommended" when it genuinely beats your direct ISP ping. If your normal connection is already the fastest route for that match, it says so plainly instead of nudging you onto a tunnel that wouldn't help.
A tidier layout. The input and result cards got slimmed down so everything fits comfortably on screen, even with the test box kept in view.
Why this matters
The whole point of the match test is to give you a straight answer: tunnel or no tunnel for this match. This release makes that answer faster to get and more trustworthy when you get it.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
ZeroLag was built for Turkish gamers, so it's about time it spoke Turkish. The whole app — every screen, every button, every status message — is now fully translated. English is still there too, and switching between them is a single tap.
What's new
Full Turkish, end to end. Dashboard, settings, the match test, your account page — all of it now reads naturally in Turkish. No half-translated menus, no leftover English in the corners.
Pick your language right away. The very first time you open ZeroLag, it asks which language you'd like. Choose once and you're set.
Switch any time. Changed your mind? There's a language selector in Settings, and one on the login screen too. Flip between Turkish and English instantly — no restart, no reinstall.
It remembers. Your choice sticks across restarts, so you set it once and forget it.
Why this matters
A faster connection shouldn't come with a language barrier. Reading everything in your own language makes the app quicker to understand and easier to trust — especially when you're checking why your ping looks the way it does.
The test tab got a real upgrade. Paste a connect string, and you now see how every server in your plan would handle that match — not just the one you happen to have selected. Pick the fastest. Done.
What's new
Every server, side by side. The result page now shows your direct (ISP) ping at the top, then a sorted list of server cards underneath — best end-to-end first. Each card shows the total estimated ping, how much it saves vs direct, and the breakdown (you → server + server → game). The recommended option gets a small badge.
One click to activate. Each card has its own Activate button. Hit it on any server and ZeroLag connects the tunnel through that one — without touching your default. Disconnect later and the dashboard's Connect button goes back to your normal server, no fiddling.
Faster results. The old test was sequential — measure direct, install a route, measure through the tunnel, tear it down. The new flow is pure measurement: direct ping and server fanout run in parallel, and no tunnel state changes during the test. You see your direct number in under a second, and the server list lands a few seconds later.
A quick follow-up to v0.8.0 cleaning up two things that didn't quite behave right.
What's fixed
Routed Apps badges now tell the truth. Previously the badge next to a game (e.g. CS2) turned green the moment the game was running — even if the tunnel was off. Now green means what it should: the tunnel is active and the app is running. Hover over the badge to see what's going on if it isn't green.
Update errors actually say what went wrong. If a "Check for updates" attempt fails, you'll now see the real error instead of a generic message. Helps us diagnose problems much faster when you report them.
This release opens the door for more than just CS2. The app list is no longer locked to a single game, detection works for whatever you've added, and the whole UI got a quiet cleanup along the way.
What you'll notice
A growing game list. Open the Apps page and you'll see new entries — some routable today, others marked Coming soon. From now on, when we add support for a new game, it shows up automatically. No update, no waiting.
Detection that follows your apps, not CS2. If you've added another game and it's enabled, ZeroLag now notices when that game opens — not just CS2. The status bar updates accordingly: "Valorant detected", "CS2 +1 detected", or "No apps detected" when nothing's running.
A cleaner look. We trimmed the theme list down to the three that actually felt finished: Clean Dark (the new default), Cyberpunk, and HUD. If you were on one of the old themes, ZeroLag will quietly switch you to Clean Dark — try the others from Settings if it's not your style.
A small one. If you've been on ZeroLag since launch, this update very likely just landed in the background while you were doing something else — no download, no setup wizard, no popup interrupting your match. That's how every update should feel, and from this version on, that's how every update will.
What you'll notice
A snappier app. ZeroLag now opens faster and feels a touch lighter. We spent the cycle quietly cleaning up the parts that don't earn their keep, and the result is an app that just gets out of your way sooner.
A smaller download. The installer is meaningfully slimmer than the last one. Less bandwidth, faster install, fewer moving parts.
Updates that just happen. This is the first ZeroLag update you didn't have to do anything to receive. From here on, you stay on the latest version automatically.
What's next
We're still working on more server locations as we test routes from different Turkish ISPs.
Feedback
If anything feels off after the update — connect times, the ping graph, an error you weren't expecting — tell us. Small releases are exactly the kind that sneak in surprises.
This is the first public release of ZeroLag — a desktop app built for competitive players who are tired of watching their ping spike for no good reason.
What is ZeroLag?
If you play Counter-Strike 2 from Turkey, you've probably noticed it: your home internet feels fast on every site you visit, but the second you load into Faceit, your ping is 20–25ms higher than it should be. Not because your connection is bad — because your ISP routes game traffic through the long way around.
ZeroLag fixes that. It quietly reroutes only your CS2 traffic through an optimized path (Istanbul → Frankfurt), while everything else — your browser, Discord, Steam downloads — keeps using your normal connection. No system-wide VPN slowdown. No weird side effects. Just a shorter route to the server.
What's in the box
The core experience
One-click connect. Open the app, hit the power button, you're routed. That's it.
Connection timer. Know exactly how long you've been routed.
The little things
Three themes — Cyberpunk (default), Clean Dark, and HUD — so the app fits your setup.
Why this matters
The whole point of ZeroLag is that the game you're playing takes the fast road to the server. That quietly stopped being true the moment you had more than one game switched on: one got the tunnel, the other took the long way round, and your ping graph looked perfectly healthy either way. This release closes that gap — and adds the second game worth closing it for.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Playing Deadlock? Tell us what your ping looks like with the tunnel on versus off — that comparison is what shows us whether the Istanbul route helps Deadlock's servers as much as it helps CS2.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.24.0 — Deadlock geldi, hiçbir oyun geride kalmıyor.
ZeroLag artık sadece bir CS2 uygulaması değil. Deadlock tam olarak destekleniyor — ve ikisi birden açıksa ikisi de gerçekten tünelden geçiyor. Daha önce böyle değildi.
Neler yeni
Deadlock desteği geldi.Uygulamalar sayfasından aç, Deadlock trafiğin de CS2'nin pingini düşüren aynı İstanbul rotasından gitsin. Ekstra ayar yok — Steam oyunu nereye kurduysa ZeroLag oradan buluyor.
Açtığın her oyun yönlendiriliyor, sadece biri değil. Şimdiye kadar CS2 ve Deadlock ikisi de açıkken aslında sadece biri tünelden geçiyordu. Diğeri normal ISP bağlantında kalıyordu ve ekranda bunu söyleyen hiçbir şey yoktu. Artık açtığın oyunların hepsi aynı anda yönlendiriliyor.
Kurulu olmayan bir oyun diğerlerini engellemiyor. Açtığın oyunlardan biri bu bilgisayarda kurulu değilse ZeroLag eskiden hiç bağlanmıyordu. Artık bulabildiklerini bağlıyor, bulamadığını da sana açıkça söylüyor.
Oyunları daha çabuk buluyor. Bağlanırken disklerini tarayıp kurulum aramıyor, doğrudan Steam'in kurduğu yere gidiyor.
Bu neden önemli
ZeroLag'ın bütün olayı, oynadığın oyunun sunucuya en hızlı yoldan gitmesi. Birden fazla oyunu açtığın anda bu sessizce doğru olmaktan çıkıyordu: biri tünelden geçiyor, diğeri uzun yoldan gidiyordu ve ping grafiğin iki durumda da gayet sağlıklı görünüyordu. Bu sürüm o açığı kapatıyor — ve kapatmaya değecek ikinci oyunu ekliyor.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Deadlock oynuyorsan, tünel açıkken ve kapalıyken pinginin kaç olduğunu bize yaz — İstanbul rotasının Deadlock sunucularında da CS2'deki kadar işe yarayıp yaramadığını asıl o karşılaştırma gösteriyor.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Feedback
If ZeroLag still won't connect after a fresh install or an update, tell us — that's exactly the case this release is meant to handle, so we want to hear about it if it doesn't.
Thanks for being on ZeroLag. GLHF.
Why this matters
Signing in is the least interesting part of a ping tool, and it should be invisible. For the last few days it was the opposite — the thing standing between you and a working tunnel. This puts it back where it belongs: open ZeroLag, hit connect, go play.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If you get signed out unexpectedly, or the app opens to anything other than the sign-in screen or your dashboard, tell us roughly when it happened — that's enough for us to find it in the logs.
Thanks for being on ZeroLag. GLHF.
Thanks for being on ZeroLag. GLHF.
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If sign-in ever leaves you hanging — a tab that won't finish, or the app not picking you up after the browser — tell us which browser you were using.
Thanks for being on ZeroLag. GLHF.
Why this matters
Before, the app could quietly disagree with itself — one screen showing one server, another showing something else, a timer that reset when you weren't looking. This redesign makes it a single, honest home: everything in one place, results that don't disappear, and a connection status you can trust at a glance.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the new home ever shows a server or a timer that doesn't match what you're actually connected to, tell us — making the app agree with itself was a big goal of this one.
Thanks for being on ZeroLag. GLHF.
A tunnel that says it's connected has to actually be connected. This release goes straight after the quiet failures — the ones where your ping looked fine but the game didn't feel right — so the green light means what it says, and stays that way through the rough patches your ISP throws at it.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If you ever see "Connected" but the game acts disconnected, tell us when it happened and what kind of line you're on (fiber, VDSL, and so on) — that's the exact failure this release was built to kill.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If a match feels choppy while your ping looks fine, that's exactly the case we're chasing — tell us when it happens and roughly when, and it helps us match it to what we're seeing.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If ZeroLag can't find your CS2 install, or a scan turns up empty when the game is clearly there, send it our way — that's exactly the case this update was built to catch.
Thanks for being on ZeroLag. GLHF.
If the activation screen ever hangs, dismisses too early, or doesn't reflect your trial right away, tell us — that first-run moment is one we want to get exactly right.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If a server's name and city ever look mismatched, or the connection status doesn't match what you expect, let us know — that's exactly what these changes were meant to clear up.
Thanks for being on ZeroLag. GLHF.
where
What's next
More server locations beyond Istanbul are still the big one we're working toward.
Feedback
If a check comes back empty or the route looks wrong for your provider, send it over — it's exactly the kind of result this feature was built to catch.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the share card ever looks off in your theme, or a copy/save option doesn't behave on your setup, tell us.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Notice the app behaving oddly or dropping out? A quick note from you still helps — it's the fastest way for us to connect the dots.
Thanks for being on ZeroLag. GLHF.
If a recommendation doesn't match what you actually feel in-game, let us know — that's exactly the kind of thing we want to tune.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If any wording feels off, sounds awkward, or a screen still shows the wrong language — tell us. We'd rather fix it than leave it.
Thanks for being on ZeroLag. GLHF.
Why this matters
Before, the test could only tell you "your selected server is faster/slower than direct." If a different server in your plan would have been even better, you'd never know without manually switching and retesting. Now the comparison is built in.
What's next
More server locations beyond Istanbul are still the big one we're working toward.
Feedback
If a server keeps landing as unreachable when it shouldn't, or the recommended pick doesn't feel right, tell us.
Thanks for being on ZeroLag. GLHF.
You'll spot a handful of games listed but not yet routable. They're there on purpose — we're measuring routes to those servers from Turkish ISPs, and we'll flip them on one by one as they pass our latency tests. If there's a specific title you want prioritized, let us know.
What's next
The big one is still the more server locations as we expand beyond Istanbul.
Feedback
If detection misses a game you've added, or the new default theme isn't to your taste, or anything else feels off — tell us.
Thanks for being on ZeroLag. GLHF.
Thanks for sticking with ZeroLag. GLHF.
System tray support. Close the window, the app keeps running. Right-click the tray icon for quick controls.
Start with Windows. Set it once, forget it.
Native notifications when the tunnel comes up or drops.
Under the hood
Sign in once, stay signed in. Browser-based login means no fiddling with credentials in the app itself.
Server selection. Pick your route automatically (recommended) or manually if you want to experiment.
Ping test page. Stress-test any IP for up to a minute and see how the tunnel compares.
What's next
ZeroLag is being actively developed. Some of what's on the horizon:
More server locations as we measure routes from different Turkish ISPs.
Auto-update. update once and you'll get future releases automatically.
Feedback
This is the first release out the door, which means it's also the version most likely to have rough edges. If something feels off, if your ping doesn't improve, or if the app misbehaves — please tell us. The fastest way to make ZeroLag better is to hear from the people actually using it.