The match test now finishes faster and matches your in-game ping more closely. You can also watch each step finish while it runs.
What's new
Closer to what you see in game. Before, the test pinged each server only once. One slow ping could make ZeroLag's estimate a few ms worse than what you actually got in the match. Now every part of the route is pinged several times in a quick burst, and the test keeps the best result. The number you see before you connect is much closer to the one on your scoreboard.
Faster results. The test now checks all servers at the same time instead of one after another, so you get your answer sooner.
See what's happening. While a test runs, the dashboard and Match test page show a progress bar and a short checklist: your direct route, your connection to ZeroLag servers, and ZeroLag servers to the match server. Each item ticks off as soon as it's measured, so you're never left staring at a spinner.
Why this matters
You run the test to decide whether ZeroLag is worth turning on for this match. That call is only as good as the numbers behind it. Now they're sharper, they arrive sooner, and you can see the test working.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Does the test's ZeroLag ping still differ from your in-game ping? Open Support, press Send to support, and tell us both numbers.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.34.0 — Güvenebileceğin bir ping testi.
Maç testi artık daha çabuk bitiyor ve oyunda gördüğün ping'e çok daha yakın sonuç veriyor. Test sürerken her adımın bitişini de izleyebiliyorsun.
Neler yeni
Oyunda gördüğüne daha yakın. Eskiden test her sunucuya tek bir ping atıyordu. Tek bir yavaş ping, ZeroLag tahminini maçta gördüğünden birkaç ms kötü gösterebiliyordu. Artık rotanın her parçasına hızlı bir seri halinde birkaç ping atılıyor ve en iyi sonuç alınıyor. Bağlanmadan önce gördüğün sayı, skor tablosundakine çok daha yakın.
Sonuç daha çabuk. Test artık sunucuları tek tek değil, hepsini aynı anda ölçüyor. Cevabı daha erken alıyorsun.
Neler olduğunu gör. Test sürerken panelde ve Maç testi sayfasında bir ilerleme çubuğu ve kısa bir kontrol listesi çıkıyor: doğrudan rotan, ZeroLag sunucularına bağlantın ve ZeroLag sunucularından maç sunucusuna. Her adım ölçülür ölçülmez işaretleniyor, dönen bir simgeye bakıp beklemiyorsun.
Bu neden önemli
Testi, bu maçta ZeroLag'ı açmaya değip değmeyeceğine karar vermek için yapıyorsun. O kararın iyi olması, arkasındaki sayıların doğru olmasına bağlı. Artık sayılar daha isabetli, daha çabuk geliyor ve testin çalıştığını görebiliyorsun.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Testteki ZeroLag ping'i hâlâ oyundakinden farklı mı? Destek sayfasını aç, Desteğe gönder'e bas ve iki sayıyı da bize yaz.
This release is about your first connect. More players get connected on the first try, and when ZeroLag can't lower your ping, it tells you that plainly.
What's new
Your games, set up for you. No CS2 on your PC? ZeroLag now switches on the supported games you do have as soon as it starts, so you don't hit an error the first time you press Connect. If it still can't find a game, the new Locate game… button lets you point it at the game yourself.
Connects hold up better on shaky networks. One lost packet used to fail the whole connect. ZeroLag now keeps trying for a few seconds before it gives up. If your internet provider can't find our server's address, ZeroLag looks it up another way.
A straight answer when your route is already fast. Sometimes your provider's own route beats every ZeroLag server. The match test now says so plainly, instead of leaving you to work it out. Routes change during the day, so test again before your next match.
Know where your trial stands. On the last day of your trial, the dashboard counts down the hours and shows the biggest saving your own tests measured.
A small release that makes the app easier to read. ZeroLag now knows which internet provider you're on, and your match test results tell servers apart.
What's new
ZeroLag knows your ISP. The dashboard used to just say "your ISP". Now it shows the real name, like Turk Telekom or Superonline, on the dashboard and the Games page. When you send a report to support, your ISP goes with it, so we can help you faster.
Clearer match test results. Two servers in the same city used to look identical in your results. Each result now shows the server's name with its city and country underneath, like on the Servers page, so you know exactly which one won.
A little more room. The app window is a bit taller, so every page has more space.
Why this matters
Your route to the match depends on your ISP, so it helps to see it by name. And when the test picks a server, you should know exactly which one it picked.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
The best server for you depends on where your match is hosted, not just which server is closest to your PC. Now ZeroLag starts with that question. Paste your match IP, and one click connects you to the server that actually wins for that match.
What's new
Test your match first. The dashboard now opens with the match test. Paste the IP from your match's connect line and ZeroLag measures your normal route against every server. You'll see your direct ping and the two fastest servers, and the best one is ready to connect.
Connect goes where the test says. After a test, Connect takes you to the server that won it. If your normal route is already faster, ZeroLag tells you with Direct is faster, and you can still use Connect anyway. Each result is used for one session, so your next match starts with a new test.
Quick connect when you're in a hurry. No time to test? Quick connect puts you on the server with your lowest ping, same as before. Hover over it to see which server that is.
If something's wrong, you can now tell us from inside ZeroLag. You don't have to copy anything or open your email. One click sends us what we need to help, and we reply by email.
What's new
Send to support, right from the app. On the Support page, hit Send to support. If you like, add a line about what happened, like "ping jumps to 90 ms in Faceit matches since yesterday", then press Send. We get your diagnostic checks, basic system info and a recent slice of the app's log. That's enough to see what went wrong without asking you for screenshots.
Clear answers when it can't send. If the report doesn't go through, ZeroLag tells you why: your session expired, you've sent a few reports recently, or your account has no email for our reply. You also know what to do next. Copy report is always there as a backup.
Easier to tell servers apart. Server cards now lead with each server's own name, with the city and country underneath. Two servers in the same city no longer look identical.
You no longer have to go back to the dashboard to check on your tunnel. A bar across the top of the app now shows how it's doing and lets you connect or disconnect from any page.
What's new
A tunnel bar at the top of every page. It shows whether you're connected, which server you're on, which game is going through ZeroLag, packet loss and your last test result. Connect and Disconnect are right there too, so you can act from Games, Stats or Settings without switching pages.
Clearer when something's off. If the tunnel can't start, the bar tells you why in a couple of words, like "needs admin" or "no network", and gives you a Retry button.
"Later" means later. If you put off an optional update, ZeroLag won't keep asking you every few hours.
A heads-up
Very old versions of ZeroLag will now show an Update required screen instead of running. If you're mid-session, your tunnel stays up until you're ready: hit when your match is over. If you installed from the Microsoft Store, the screen sends you to the Store to update.
Close a match, come back later, and ZeroLag still knows how your last session went. No need to stay connected to see your numbers.
What's new
Your last session on the dashboard. When you're not connected, the dashboard shows your last session: when it was, how much traffic went through ZeroLag and your average ping through the tunnel.
Session history on Stats. Stats now shows your recent sessions from this PC, split by server, so you can see where you actually played. Your 20 most recent sessions are kept.
Why this matters
Lower ping only counts if you can see it. Now the numbers stay after you disconnect, so you can check how the evening went without keeping the tunnel up.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If your last session shows numbers that don't match how the match felt, tell us.
ZeroLag grew up. The little 450-pixel window is gone; the app is now a proper desktop layout with a sidebar, and everything you used to squint at has its own page. Same tunnel, same servers, far more to see.
What's new
A bigger window and a sidebar. Dashboard, Games, Servers, Match test, Stats, Support, Settings and Account are one click apart. Nothing is buried in a tab bar any more.
A dashboard that tells you what's going on. While you're connected you see your live ping to the server, loss, jitter and a rolling graph. Connecting shows each step as it happens. And if a connect fails, you get a plain explanation of why and what to do, not a toast that vanishes.
Stats. Your saved match tests as a chart, direct vs ZeroLag, with the details on hover. A week of sessions laid out by day. Median and best saving at a glance.
Redeem codes inside the app. Got a creator or gift code? Account → Redeem. You see what the code gives you before it's used.
Run the checks, copy a report with the last 200 log lines (emails and keys already stripped) and paste it to us. No more "send me your log file".
The Diag tab is gone. It gave you a wall of hop numbers that almost nobody could act on — and since last release there's a button that answers the same question in one click.
What's new
The Diag tab has been removed. Tracing every hop between you and a server made for an impressive-looking screen and not much else: it couldn't tell you whether ZeroLag would help, only which router your ISP happened to send you through. Nothing you rely on day to day changes — connecting, your ping graph and the server tests all work exactly as before.
Use Test example servers instead. If you opened Diag to find out whether your route is bad, that's the button you actually want. It pings the cities game servers usually live in and puts your ping next to ZeroLag's, so you get a straight yes or no instead of a traceroute to read.
ZeroLag stops filling your drive with log files. Logs were quietly piling up to several megabytes and never getting cleaned out, with new lines written every few seconds while you played. They're capped now, and the app stays quiet once it's running instead of writing to your disk mid-match.
Not sure whether ZeroLag will actually help you? You no longer need a match to find out. One click pings the cities where game servers usually live and puts your ping and ZeroLag's side by side.
What's new
Test example servers — no match required. Next to Test server there's a new Test example servers button. Hit it and ZeroLag pings a handful of cities where game servers are usually hosted and shows a simple table: city, Your ping, ZeroLag ping. The better number is highlighted, rows fill in as results land, and each ZeroLag result says which server it went through — hover for the full breakdown. Nothing to paste, nothing to set up.
Ping numbers now match what you see in the game. Test results used to show an average of several pings, which came out a little higher than what CS2 reports mid-match. Every number is now your best measured round trip, on both sides of the comparison — so what ZeroLag shows you is what you'll actually get.
Straight answers on stripped-down Windows. On a "gaming" Windows build like AtlasOS, ReviOS or SapphireOS, some of the pieces ZeroLag relies on may be switched off. ZeroLag now checks for them at startup, turns back on what it safely can, and if it still can't connect, tells you exactly which piece is missing — not a bare error code.
ZeroLag isn't a CS2-only app anymore. Deadlock is fully supported now — and if you've got both switched on, both actually go through the tunnel, which wasn't true before.
What's new
Deadlock is supported. Switch it on from the Apps page and your Deadlock traffic takes the same Istanbul route that's been cutting CS2 ping. No extra setup — ZeroLag finds the game wherever Steam put it.
Every game you switch on gets routed, not just one. Until now, if you had CS2 and Deadlock both enabled, only one of them was really going through the tunnel. The other sat on your normal ISP connection, and nothing on screen told you which was which. Now all of your enabled games are routed at the same time.
A missing game no longer blocks the rest. If one of the games you've enabled isn't installed on this PC, ZeroLag used to refuse to connect at all. Now it connects the ones it can find and tells you plainly which one it couldn't.
Quicker to find your games. Connecting no longer trawls your drives hunting for an install — ZeroLag goes straight to where Steam keeps it.
Nothing new to click in this one. ZeroLag now checks its own setup every time it starts, and quietly repairs anything Windows left half-finished.
What's new
The tunnel repairs its own setup. The part of ZeroLag that routes your CS2 traffic has to be registered with Windows when you install. If that step failed — or something knocked it out afterwards — you were left with an app that opened fine and simply refused to connect, with no way forward short of reinstalling. ZeroLag now spots that at startup and puts it right on its own.
Diagnostics stops coming up empty. The network permissions the route test needs are added back automatically if they've gone missing, so Diagnostics gives you a real answer instead of a blank one.
Why this matters
The worst kind of problem is the one you can't do anything about: the app looks healthy, the button is right there, and it just won't connect. A lot of those traced back to a single setup step that failed silently during install and never got a second chance. ZeroLag now checks and repairs that itself, every launch — so a bad install doesn't cost you an evening.
We rebuilt how ZeroLag signs you in. If the app has been opening to a blank window, bouncing you back to the login screen, or refusing to connect a minute after you signed in — this release is about all of that.
What's new
The blank window is gone for good. Some of you opened v0.21.1 and got an empty window: no login screen, no error, nothing to click. We've removed the cause rather than patched around it, so it can't come back.
You stay signed in. Your sign-in used to quietly expire about a minute in. That's why Connect would start failing partway through a session and why you'd find yourself back at the login screen for no reason. ZeroLag now holds your sign-in itself, in Windows' own secure credential store, and it stays valid.
A bad connection no longer signs you out. If your internet drops or our server has a hiccup, ZeroLag waits it out and keeps you signed in, instead of treating a hiccup as "your session is gone."
Sign out means sign out. The sign-out button now clears this machine properly, whether or not it can reach our servers at that moment.
Picking up where v0.21.0 left off: ZeroLag now shows its own icon everywhere Windows puts it, instead of a leftover placeholder.
What's fixed
The ZeroLag mark in the taskbar, alt-tab and tray. Windows was drawing a generic developer-tool logo for the app — down in the taskbar, when you alt-tabbed to it, on the minimised window, and in the system tray. Only the app's own title bar showed the real mark. It's the ZeroLag icon in all of those places now, matching the website.
Why this matters
You alt-tab out of CS2 to glance at your ping mid-warmup, and you should spot ZeroLag instantly — not hunt for an icon that looks like it belongs to some other program. Small fix, but it's the difference between the app feeling finished and feeling half-installed.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If Windows still shows you the old icon somewhere after updating, tell us where — a pinned taskbar shortcut can hang onto the previous one longer than it should.
This one's purely about looks: ZeroLag now carries the same logo and lettering you see on the website, so the app and the site finally read as one product.
What's new
The logo is in the app now. The ZeroLag mark — the glowing violet circle with the crescent cut out of it — sits next to the name in the title bar and on the sign-in screen. Same mark you see on the website, and it blends into whichever theme you're running.
The name looks the same in every theme. The "ZeroLag" lettering used to switch typeface along with your theme, so the brand read differently depending on your setup. It's now one consistent face everywhere.
Why this matters
Nothing about your ping or your connection changed here — this is polish, and we're saying so plainly. But an app you open before every session should look like it was built with care, and like it came from the same place as the site. Small thing. Worth doing.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the logo or the name looks off in any of the three themes — wrong size, wrong color, badly aligned — send us a screenshot.
Signing in through your browser was doing two things it shouldn't: asking for admin permission every single time, and sometimes leaving you staring at a blank tab. Both are fixed.
What's fixed
No more admin prompt when you sign in. Coming back from the browser used to pop a Windows permission dialog in the middle of the flow, even when ZeroLag was already open. That's gone — sign-in now hands off straight to the running app.
Sign-in works on every install. On some setups the "return to the app" step simply did nothing, with no error and a fallback link that was just as dead. It now works regardless of how ZeroLag was installed.
The browser tab tells you what happened. After signing in you'll see a clear confirmation, and the tab closes itself a moment later instead of sitting there empty.
Why this matters
Signing in should take five seconds and then get out of your way. If the first thing ZeroLag does is throw a permission box at you — or nothing at all — that's a bad start to the session. Now it's one click in the browser and you're back in the app, connected and ready.
Our biggest visual refresh in a while: the whole app now lives on a single home screen. Paste your match, see your ping, connect — no more jumping between tabs.
What's new
One page, start to finish. The old split between a Dashboard and a separate Test tab is gone. There's now a single home screen where you paste your CS2 match, get your ranked results, and connect — all in one place, no tab-switching.
Results that stay put. Your test results now open in a clean, blur-backed overlay and stick around — they don't vanish when you disconnect or move around the app. Done looking? Discard them, or run another test in a tap.
Pick your own server, easily. Prefer to choose manually? A "choose your own server" section lists every node sorted by ping, marks the fastest, and gives each its own Connect button — no hunting, no guessing.
A status panel that always tells the truth. One panel sits up top in every state and grows into your live connection when you're on — showing exactly which node you're using and how long you've been connected, and staying correct even after the app refreshes.
Tap a server card to see its details in a popover, alongside a round of layout polish across the board.
Last release, we started measuring where the tunnel struggles. This one acts on what we found — closing the quiet gaps where your connection could drop packets or stall without ever telling you.
What's new
No more silent blackouts. We fixed a case where the app showed "Connected" while nothing was actually getting through — a common network hiccup could quietly kill the tunnel's traffic while the light stayed green. Now it rides through the hiccup and keeps you connected for real.
Steadier when the network gets busy. We widened the tunnel's internal buffers and gave its traffic top priority on your PC, so sudden bursts of packets don't get silently dropped. Fewer of the invisible losses that turn into stutter mid-fight.
A fix for VDSL and fiber users. On some Turkish VDSL connections the tunnel could fail to set up its route correctly and simply not work, with no clear reason why. That's fixed now, no matter what language your router reports in.
Fewer dropped packets around reconnects. We tidied up a moment during the tunnel's routine key refresh where a handful of packets could slip through the cracks.
ZeroLag v0.17.0 — Getting to the bottom of stutter.
This one's under the hood. Sometimes a match feels choppy even when your ping number looks fine — so ZeroLag now measures what that number can't, to help us hunt down the cause.
What's new
A sharper read on your connection. While you're connected, ZeroLag quietly keeps track of how cleanly the tunnel is carrying your traffic — things like dropped packets and round-trip timing that a single ping figure hides. This is the stuff behind "my ping is 45 but it still stutters."
Zero cost to your game. The measuring rides along with work the tunnel already does, so it adds no delay to your packets. You won't feel it, and your ping won't move because of it.
A note on your privacy
This is about connection quality, not you. ZeroLag sends us anonymized summaries — packet loss and timing on the tunnel — so we can see where the network struggles, especially on Turk Telekom during evening peak. Your game traffic, logins, and configs stay yours.
Why this matters
Average ping is a blunt tool. Real smoothness comes down to whether packets arrive on time and in one piece — and until now we couldn't see that across everyone's connections. With this data we can pinpoint where routes get rough and decide what to build next to smooth them out, instead of guessing.
ZeroLag v0.16.0 — ZeroLag finds your game for you.
No more pointing the app at your game by hand. ZeroLag now scans your PC, finds CS2 where it's actually installed, and sets itself up — so you can get straight to a lower ping.
What's new
Automatic game detection on first run. The first time you open ZeroLag, a new screen scans your computer and shows the games it found. CS2 is picked up automatically, wherever Steam put it — no file paths, no guessing.
A scan button whenever you need it. Installed CS2 after setup, or moved it to another drive? Hit scan and ZeroLag re-checks and updates its list on the spot.
More reliable CS2 detection. We rebuilt how ZeroLag locates CS2 so it finds the game at its real Steam location, even in the deeper folders and alternate Steam libraries where earlier versions came up empty.
A clearer heads-up when a game isn't found. If ZeroLag can't locate your game, the message now reads properly in Turkish and tells you what to do next instead of leaving you stuck.
Why this matters
Getting started should take seconds, not a scavenger hunt through Steam folders. By finding CS2 for you — reliably, in the odd places it sometimes hides — ZeroLag removes the one setup step most likely to trip people up, so the app just works the moment you open it. It also lays the groundwork for the other games we plan to support down the road.
A small but real fix: refreshing the app no longer drops your connection.
What's new
Refreshing the app keeps you connected. Before, reloading ZeroLag's screen could quietly tear down a live tunnel — you'd think you were still protected when you weren't. Now the connection stays up through a refresh, and the "connected for" timer keeps counting instead of resetting to zero.
Why this matters
When you're in a match, the last thing you want is a tunnel that silently drops out from under you. This makes your connection stick — what the app shows is what's actually happening, so you can trust the green light and focus on the game.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If your connection ever drops when you didn't expect it, or the timer looks wrong after a refresh, let us know.
ZeroLag v0.15.0 — Start your free trial in one click.
New to ZeroLag? The first time you open the app, a fresh welcome screen gets you straight to a free trial — one click, no code to type in, no hoops.
What's new
A first-run activation screen. Open ZeroLag for the first time and you're greeted with a clean screen that starts your free trial on the spot. Tap once and you're in — ready to connect and see your ping drop.
Instant, no fuss. The moment your trial activates, the app updates to show it right away — no restart, no waiting, no wondering whether it worked.
A confirmation that sticks around. After activating, the confirmation stays put until you tap Continue, so you always get a clear "you're all set" before moving on.
Why this matters
The best first impression is a fast one. Instead of asking a new player to hunt for a code or read setup steps, ZeroLag now hands you a free trial the second you open it — so you spend your first minute lowering your ping, not fighting the app to get started.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
A round of clarity fixes: it's now obvious at a glance whether you're connected, and which server is giving you which ping.
What's new
You'll know when you're off. On the home screen, an idle tunnel now says a plain "Not connected" instead of a vague "idle" — so on first launch there's no guessing whether your game traffic is actually being routed.
Tell your servers apart. In both the Diag tab and the server test, each node is now labelled by its name (like istanbul-1, istanbul-2) next to its city. When two servers sit in the same city, you can finally see exactly which one gave you which ping instead of a row of identical "Istanbul" entries.
Familiar network terms. Jitter and loss now keep their usual English names in the Turkish app, matching what you already see in every other tool.
Why this matters
The numbers only help if you can trust what they're telling you. Knowing at a glance that you're connected — and which server a result belongs to — means less second-guessing and faster decisions about where to play from.
Ever wondered where your connection actually slows down on the way to the server? The new Diag tab shows you — hop by hop, no command line, no extra tools.
What's new
A new Diag tab. Pick your server and run a network check right inside ZeroLag. It measures the exact route your traffic takes from your PC to our server, one hop at a time.
Two checks, two speeds. Traceroute gives you a quick map of the route in a few seconds. MTR goes deeper: it measures every hop for a full minute — a countdown ring shows how much time is left — and tells you how much delay and packet loss each hop adds.
Results you can copy. When a check finishes, the result appears as clean, lined-up text with a copy button. Paste it straight into Discord or a support message when you want help — or proof.
A note on data
When a check completes, the result is also sent to us. That's the point: when you tell us "my ping is bad tonight," we can look at your actual route and respond with facts rather than guesses. Nothing is sent for checks you cancel.
Run a match test, get a result worth bragging about — now you can share it in a click. ZeroLag turns your before/after ping into a clean, themed image ready to drop into Discord, a tweet, or a screenshot folder.
What's new
Share button on every test result. Once a match test finishes, a share button sits right on the result. Tap it and a small menu opens with four ways to share — no extra steps, no leaving the app.
A polished result card. ZeroLag renders your result into a good-looking image that matches your current theme: direct ISP ping, tunnel ping, and how much faster the tunnel made you, all laid out cleanly.
Four ways to send it. Copy the image straight to your clipboard, copy a ready-to-paste text summary, save the image to a file, or grab an embed tag — whichever fits where you're posting.
Save anywhere you like. Saving the image opens a normal file dialog, so it lands exactly where you want it.
Why this matters
A faster ping is more fun when you can prove it. Sharing a result used to mean cropping a screenshot by hand; now it's one tap to a clean image that looks like it belongs to the app — and it quietly shows other Turkish players what ZeroLag does.
A small but important fix: auto-updates now point at the right place, so the app can keep itself current again.
What's new
Auto-update is back on track. ZeroLag now tells the update server exactly which build you're on, so it can hand back the correct installer. Before, the check could quietly come up empty and leave you stuck on an older version without realizing it.
Why this matters
The whole promise of auto-update is that you don't have to think about it — you open the app and you're on the latest. This restores that, so future fixes and features reach you without a manual download.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the app ever tells you you're up to date when you're sure there's a newer version out, let us know.
This one's mostly under the hood. ZeroLag can now tell when something goes wrong — a crash, a tunnel that drops, a hiccup during a match — so we can spot problems and fix them faster, often before you'd ever think to report them.
What's new
Crash reporting that just works. If the app ever falls over, it quietly sends us what happened so we can chase down the cause. No forms to fill in, no logs to dig up and email.
A clearer picture of connection health. ZeroLag keeps a light pulse on how tunnels are performing so we can catch routing trouble early and keep your ping where it should be.
Cleaner shutdowns. When you quit from the tray, the app now wraps up properly instead of just vanishing — tidier exits, fewer odd states the next time you open it.
A note on your privacy
This is about reliability, not snooping. The information is there to help us keep ZeroLag stable and fast — not to track you personally. Your game traffic, logins, and configs stay yours.
Why this matters
The less time we spend guessing what went wrong, the more time we spend making the connection better. Quietly knowing when something breaks is how a small team keeps a fast app feeling solid.
A focused follow-up to the match test that makes it quicker to use and more honest about when the tunnel actually helps.
What's new
Run another test without leaving. The connect-string box now stays right where it is after results come up. Paste a new match and test again in one step — no jumping back and forth between tabs.
Recommendations you can trust. ZeroLag now only badges a server as "recommended" when it genuinely beats your direct ISP ping. If your normal connection is already the fastest route for that match, it says so plainly instead of nudging you onto a tunnel that wouldn't help.
A tidier layout. The input and result cards got slimmed down so everything fits comfortably on screen, even with the test box kept in view.
Why this matters
The whole point of the match test is to give you a straight answer: tunnel or no tunnel for this match. This release makes that answer faster to get and more trustworthy when you get it.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
ZeroLag was built for Turkish gamers, so it's about time it spoke Turkish. The whole app — every screen, every button, every status message — is now fully translated. English is still there too, and switching between them is a single tap.
What's new
Full Turkish, end to end. Dashboard, settings, the match test, your account page — all of it now reads naturally in Turkish. No half-translated menus, no leftover English in the corners.
Pick your language right away. The very first time you open ZeroLag, it asks which language you'd like. Choose once and you're set.
Switch any time. Changed your mind? There's a language selector in Settings, and one on the login screen too. Flip between Turkish and English instantly — no restart, no reinstall.
It remembers. Your choice sticks across restarts, so you set it once and forget it.
Why this matters
A faster connection shouldn't come with a language barrier. Reading everything in your own language makes the app quicker to understand and easier to trust — especially when you're checking why your ping looks the way it does.
The test tab got a real upgrade. Paste a connect string, and you now see how every server in your plan would handle that match — not just the one you happen to have selected. Pick the fastest. Done.
What's new
Every server, side by side. The result page now shows your direct (ISP) ping at the top, then a sorted list of server cards underneath — best end-to-end first. Each card shows the total estimated ping, how much it saves vs direct, and the breakdown (you → server + server → game). The recommended option gets a small badge.
One click to activate. Each card has its own Activate button. Hit it on any server and ZeroLag connects the tunnel through that one — without touching your default. Disconnect later and the dashboard's Connect button goes back to your normal server, no fiddling.
Faster results. The old test was sequential — measure direct, install a route, measure through the tunnel, tear it down. The new flow is pure measurement: direct ping and server fanout run in parallel, and no tunnel state changes during the test. You see your direct number in under a second, and the server list lands a few seconds later.
A quick follow-up to v0.8.0 cleaning up two things that didn't quite behave right.
What's fixed
Routed Apps badges now tell the truth. Previously the badge next to a game (e.g. CS2) turned green the moment the game was running — even if the tunnel was off. Now green means what it should: the tunnel is active and the app is running. Hover over the badge to see what's going on if it isn't green.
Update errors actually say what went wrong. If a "Check for updates" attempt fails, you'll now see the real error instead of a generic message. Helps us diagnose problems much faster when you report them.
This release opens the door for more than just CS2. The app list is no longer locked to a single game, detection works for whatever you've added, and the whole UI got a quiet cleanup along the way.
What you'll notice
A growing game list. Open the Apps page and you'll see new entries — some routable today, others marked Coming soon. From now on, when we add support for a new game, it shows up automatically. No update, no waiting.
Detection that follows your apps, not CS2. If you've added another game and it's enabled, ZeroLag now notices when that game opens — not just CS2. The status bar updates accordingly: "Valorant detected", "CS2 +1 detected", or "No apps detected" when nothing's running.
A cleaner look. We trimmed the theme list down to the three that actually felt finished: Clean Dark (the new default), Cyberpunk, and HUD. If you were on one of the old themes, ZeroLag will quietly switch you to Clean Dark — try the others from Settings if it's not your style.
A small one. If you've been on ZeroLag since launch, this update very likely just landed in the background while you were doing something else — no download, no setup wizard, no popup interrupting your match. That's how every update should feel, and from this version on, that's how every update will.
What you'll notice
A snappier app. ZeroLag now opens faster and feels a touch lighter. We spent the cycle quietly cleaning up the parts that don't earn their keep, and the result is an app that just gets out of your way sooner.
A smaller download. The installer is meaningfully slimmer than the last one. Less bandwidth, faster install, fewer moving parts.
Updates that just happen. This is the first ZeroLag update you didn't have to do anything to receive. From here on, you stay on the latest version automatically.
What's next
We're still working on more server locations as we test routes from different Turkish ISPs.
Feedback
If anything feels off after the update — connect times, the ping graph, an error you weren't expecting — tell us. Small releases are exactly the kind that sneak in surprises.
No more false alarm on stripped-down Windows. Some lightweight Windows builds showed a setup warning even though ZeroLag worked fine. That warning is gone.
Why this matters
You installed ZeroLag to lower your ping, not to fix a setup error. Now more players connect on the first try, and when the tunnel won't help, we tell you instead of selling you something that won't help.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Still can't connect? Open Support, press Send to support, and tell us which game you play.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.33.0 — İlk denemede bağlan.
Bu sürüm ilk bağlantın için. Artık daha çok oyuncu ilk denemede bağlanıyor. ZeroLag ping'ini düşüremeyecekse de bunu sana açıkça söylüyor.
Neler yeni
Oyunların senin yerine ayarlanıyor. Bilgisayarında CS2 yok mu? ZeroLag artık açılır açılmaz desteklediği oyunlardan yüklü olanları kendisi açıyor. Böylece Bağlan'a ilk bastığında hatayla karşılaşmıyorsun. Oyunu yine de bulamazsa, yeni Oyunu bul… düğmesiyle oyunun yerini ona kendin gösterebilirsin.
Kararsız ağlarda daha sağlam bağlantı. Eskiden tek bir paket kaybolunca bağlantı komple başarısız oluyordu. ZeroLag artık vazgeçmeden önce birkaç saniye daha deniyor. İnternet sağlayıcın sunucumuzun adresini bulamazsa da ZeroLag adresi başka bir yoldan buluyor.
Rotan zaten hızlıysa net cevap. Bazen internet sağlayıcının kendi rotası tüm ZeroLag sunucularından hızlı çıkıyor. Maç testi artık bunu sana açıkça söylüyor, sonucu kendin yorumlamak zorunda kalmıyorsun. Rotalar gün içinde değişiyor, o yüzden bir sonraki maçtan önce tekrar test et.
Deneme süreni takip et. Denemenin son gününde panel kalan saatleri geri sayıyor ve kendi testlerinde ölçülen en büyük kazancı gösteriyor.
Sadeleştirilmiş Windows'ta boş yere uyarı yok. Bazı hafifletilmiş Windows sürümlerinde, ZeroLag sorunsuz çalıştığı halde bir kurulum uyarısı çıkıyordu. O uyarı artık yok.
Bu neden önemli
ZeroLag'ı ping'ini düşürmek için kurdun, kurulum hatasıyla uğraşmak için değil. Artık daha çok oyuncu ilk denemede bağlanıyor. Tünel işine yaramayacaksa da sana işine yaramayacak bir şey satmak yerine bunu açıkça söylüyoruz.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Hâlâ bağlanamıyor musun? Destek sayfasını aç, Desteğe gönder'e bas ve hangi oyunu oynadığını bize yaz.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Feedback
If ZeroLag shows the wrong ISP, or none at all, tell us which provider you're actually on.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.32.0 — İnternet sağlayıcın artık adıyla.
Küçük ama uygulamayı daha anlaşılır yapan bir sürüm. ZeroLag artık hangi internet sağlayıcısını kullandığını biliyor, maç testi sonuçlarında da sunucuları birbirinden kolayca ayırabiliyorsun.
Neler yeni
ZeroLag internet sağlayıcını biliyor. Panelde eskiden sadece "kendi bağlantın" yazıyordu. Artık Turk Telekom ya da Superonline gibi gerçek adını görüyorsun, hem Panel'de hem Oyunlar sayfasında. Desteğe rapor gönderdiğinde sağlayıcın da rapora ekleniyor, böylece sana daha hızlı yardım edebiliyoruz.
Daha net maç testi sonuçları. Aynı şehirdeki iki sunucu sonuçlarda birebir aynı görünüyordu. Artık her sonuçta sunucunun adı, altında da şehri ve ülkesi yazıyor, tıpkı Sunucular sayfasındaki gibi. Hangisinin kazandığını net görüyorsun.
Biraz daha fazla alan. Uygulama penceresi biraz uzadı, her sayfada daha fazla yer var.
Bu neden önemli
Maça giden rotan internet sağlayıcına bağlı, o yüzden onu adıyla görmek işine yarar. Test bir sunucu seçtiğinde de tam olarak hangisini seçtiğini bilmelisin.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
ZeroLag yanlış bir sağlayıcı gösteriyorsa ya da hiç göstermiyorsa, gerçekte hangisini kullandığını bize yaz.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
A quick tour on first launch. New to ZeroLag? A short tour shows you how it works: test your match, pick the fastest server, connect, then what's on each page. You can watch it again any time with Replay the intro tour under Settings, next to Check for updates.
Why this matters
Every match lands on a different server, so the best route changes too. Testing takes a few seconds and tells you for sure whether a server beats your normal connection for this match. If it doesn't, ZeroLag says so.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Test your next few matches before you connect. If the pick doesn't match the ping you see in game, tell us.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.31.0 — Önce maçını test et, sonra bağlan.
Senin için en iyi sunucu, bilgisayarına en yakın olan değil. Maçının nerede oynandığına bağlı. ZeroLag artık tam da buradan başlıyor. Maç IP'ni yapıştır, tek tıkla o maçta gerçekten kazanan sunucuya bağlan.
Neler yeni
Önce maçını test et. Panel artık maç testiyle açılıyor. Maçının connect satırındaki IP'yi yapıştır, ZeroLag normal bağlantını tüm sunucularla karşılaştırsın. Doğrudan ping'ini ve en hızlı iki sunucuyu görüyorsun. En iyisi bağlanmaya hazır bekliyor.
Bağlan, testin seçtiği sunucuya gider. Testten sonra Bağlan seni testi kazanan sunucuya götürüyor. Normal bağlantın zaten daha hızlıysa ZeroLag bunu Doğrudan daha hızlı diye söylüyor. İstersen Yine de bağlan'a basabilirsin. Her sonuç tek oturumluk, yani bir sonraki maçına yeni bir testle başlıyorsun.
Acelen varsa Hızlı bağlan. Test edecek vaktin yok mu? Hızlı bağlan seni eskisi gibi en düşük ping'li sunucuna bağlıyor. Hangi sunucu olduğunu görmek için üzerine gelmen yeterli.
İlk açılışta kısa bir tanıtım turu. ZeroLag'da yeni misin? Kısa bir tur nasıl çalıştığını gösteriyor: maçını test et, en hızlı sunucuyu seç, bağlan, sonra da her sayfada ne olduğu. İstediğin zaman Ayarlar'da, Güncellemeleri kontrol et'in yanındaki Tanıtım turunu tekrar izle ile yeniden açabilirsin.
Bu neden önemli
Her maç farklı bir sunucuya düşer, bu yüzden en iyi rota da değişir. Test birkaç saniye sürüyor ve bu maçta bir sunucunun normal bağlantını gerçekten geçip geçmediğini net olarak söylüyor. Geçmiyorsa ZeroLag bunu da söylüyor.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Sonraki birkaç maçında bağlanmadan önce test et. Seçilen sunucu oyunda gördüğün ping'le uyuşmuyorsa bize söyle.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Your privacy
Reports are only sent when you press Send. Emails, user IDs and keys are removed from the log before it leaves your PC, and the Support page shows exactly what we receive.
Why this matters
When your ping isn't where it should be, the fastest fix starts with us seeing what your app sees. You get from "something's off" to a real answer faster, and there's no back-and-forth trying to describe the problem.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Try Send to support the next time something feels off. If it's unclear what gets sent or it fails to send, tell us.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.30.0 — Uygulamadan çıkmadan yardım al.
Bir şeyler ters gittiğinde artık bize ZeroLag'ın içinden ulaşabiliyorsun. Bir şey kopyalamana ya da e-postanı açmana gerek yok. Tek tıkla yardım için ihtiyacımız olan her şey bize geliyor, biz de sana e-postayla dönüyoruz.
Neler yeni
Uygulamanın içinden desteğe gönder.Destek sayfasında Desteğe gönder'e bas. İstersen ne olduğunu bir cümleyle yaz, mesela "dünden beri Faceit maçlarında ping 90 ms'ye çıkıyor", sonra Gönder'e bas. Tanılama kontrollerin, temel sistem bilgisi ve uygulama kayıtlarının son kısmı bize ulaşıyor. Senden ekran görüntüsü istemeden sorunun ne olduğunu görebiliyoruz.
Gönderilemezse nedenini söylüyor. Rapor gitmezse ZeroLag nedenini söylüyor: oturumunun süresi dolmuş, kısa sürede birkaç rapor göndermişsin ya da hesabında yanıt için e-posta adresi yok. Ne yapman gerektiğini de biliyorsun. Raporu kopyala her zaman yedek olarak orada.
Sunucuları ayırt etmek daha kolay. Sunucu kartlarında artık önce sunucunun kendi adı, altında şehir ve ülke yazıyor. Aynı şehirdeki iki sunucu artık birbirinin aynısı gibi görünmüyor.
Gizliliğin
Rapor yalnızca sen Gönder'e bastığında gidiyor. E-postalar, kullanıcı kimlikleri ve anahtarlar kayıtlardan bilgisayarından çıkmadan önce siliniyor. Destek sayfası da bize tam olarak neyin ulaştığını gösteriyor.
Bu neden önemli
Ping'in olması gereken yerde değilse en hızlı çözüm, uygulamanın gördüğünü bizim de görmemizle başlıyor. "Bir şeyler ters" dediğin andan gerçek bir cevaba daha hızlı ulaşıyorsun. Sorunu anlatmaya çalışırken mesajlaşıp durmana da gerek kalmıyor.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Bir dahaki sefere bir şeyler ters gittiğinde Desteğe gönder'i dene. Neyin gönderildiği net değilse ya da gönderim başarısız olursa bize söyle.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Disconnect & update
Why this matters
Your connection status is now visible on every page, so you always know whether your game is going through ZeroLag. The update screen keeps everyone on a version that works with our servers.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the tunnel bar shows something that doesn't match what's happening, or gets cramped with long server or game names, tell us.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.29.0 — Tünelin artık her sayfada.
Tünelin ne durumda diye panele geri dönmene gerek kalmadı. Uygulamanın üstündeki çubuk, tünelin nasıl gittiğini gösteriyor ve hangi sayfada olursan ol bağlanıp bağlantıyı kesmeni sağlıyor.
Neler yeni
Her sayfanın üstünde bir tünel çubuğu. Bağlı olup olmadığını, hangi sunucuda olduğunu, hangi oyunun ZeroLag'dan geçtiğini, paket kaybını ve son test sonucunu gösteriyor. Bağlan ve Bağlantıyı kes de hemen orada; Oyunlar'dan, İstatistikler'den ya da Ayarlar'dan sayfa değiştirmeden işini hallediyorsun.
Bir sorun olduğunda daha net. Tünel başlayamazsa çubuk nedenini birkaç kelimeyle söylüyor ("yönetici gerekli", "ağ yok" gibi) ve sana bir Tekrar dene butonu veriyor.
"Daha sonra" gerçekten daha sonra. İsteğe bağlı bir güncellemeyi ertelediysen ZeroLag birkaç saatte bir tekrar sormuyor.
Küçük bir uyarı
ZeroLag'ın çok eski sürümleri artık çalışmak yerine Güncelleme gerekli ekranını gösterecek. Oturumun sürüyorsa tünelin sen hazır olana kadar açık kalıyor: maç bitince Bağlantıyı kes ve güncelle'ye bas. ZeroLag'ı Microsoft Store'dan kurduysan ekran seni güncelleme için Store'a yönlendiriyor.
Bu neden önemli
Bağlantı durumun artık her sayfada görünüyor; oyununun ZeroLag'dan geçip geçmediğini her an biliyorsun. Güncelleme ekranı da herkesin sunucularımızla uyumlu bir sürümde kalmasını sağlıyor.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Tünel çubuğu olanla uyuşmayan bir şey gösteriyorsa ya da uzun sunucu veya oyun adlarında sıkışıyorsa bize söyle.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Türkçe
ZeroLag v0.28.0 — Son oturumun artık unutulmuyor.
Maçı kapat, sonra geri gel: ZeroLag son oturumunun nasıl geçtiğini hâlâ biliyor. Sayılarını görmek için bağlı kalman gerekmiyor.
Neler yeni
Son oturumun panelde. Bağlı değilken panel son oturumunu gösteriyor: ne zamandı, ZeroLag üzerinden ne kadar veri geçti ve tünelde ortalama pingin kaçtı.
İstatistikler'de oturum geçmişi. İstatistikler artık bu bilgisayardaki son oturumlarını sunucuya göre ayırıp gösteriyor; hangi sunucuda ne kadar oynadığını görüyorsun. Son 20 oturumun saklanıyor.
Bu neden önemli
Düşük ping, görebildiğin zaman bir anlam taşıyor. Artık sayılar bağlantıyı kestikten sonra da duruyor; akşamın nasıl geçtiğine bakmak için tüneli açık tutmana gerek yok.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Son oturumunda gördüğün sayılar maçtaki hissinle uyuşmuyorsa bize söyle.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Support that helps.
Games page. Installed games are tagged, the last scan time is shown, and you can switch a game on or off without removing it.
Two notification switches instead of one. Connection changes and game detection are separate settings now.
A heads-up
Notifications start off for everyone in this version, even if you had them on before. Flip them back on in Settings if you want them.
Why this matters
Lower ping is the point, but so is knowing what the app is doing for you. The new layout puts the numbers, the history and the fixes in front of you instead of behind a tap — and when something breaks, it says so in words.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If a page feels cramped, a label reads wrong in Turkish, or the error screen shows up when it shouldn't, tell us.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.27.0 — Yeni bir uygulama, geniş bir nefes.
ZeroLag büyüdü. O küçücük 450 piksellik pencere gitti; uygulama artık kenar çubuklu, düzgün bir masaüstü düzeninde ve gözünü kısarak baktığın her şeyin kendi sayfası var. Aynı tünel, aynı sunucular, çok daha fazla görünürlük.
Neler yeni
Daha büyük pencere, kenar çubuğu. Panel, Oyunlar, Sunucular, Maç testi, İstatistikler, Destek, Ayarlar ve Hesap tek tık uzağında. Artık hiçbir şey bir sekme çubuğunun içinde kaybolmuyor.
Ne olup bittiğini anlatan bir panel. Bağlıyken sunucuya canlı pingini, kaybı, jitter'ı ve akan bir grafiği görüyorsun. Bağlanırken her adım olduğu anda ekranda. Bağlantı başarısız olursa da kaybolan bir uyarı değil, neden olduğunun ve ne yapman gerektiğinin açık bir açıklaması çıkıyor.
İstatistikler. Kayıtlı maç testlerin grafik olarak, doğrudan ve ZeroLag yan yana, üzerine gelince ayrıntılarıyla. Bir haftalık oturumların gün gün. Ortanca ve en iyi kazanç bir bakışta.
Kodları uygulamanın içinde kullan. Elinde yayıncı ya da hediye kodu mu var? Hesap → Kullan. Kodun sana ne verdiğini kullanılmadan önce görüyorsun.
Gerçekten yardım eden bir Destek sayfası. Kontrolleri çalıştır, son 200 kayıt satırını içeren raporu kopyala (e-postalar ve anahtarlar zaten temizlenmiş) ve bize yapıştır. "Log dosyanı gönder" devri bitti.
Oyunlar sayfası. Kurulu oyunlar etiketli, son tarama zamanı görünüyor ve bir oyunu listeden çıkarmadan açıp kapatabiliyorsun.
Tek yerine iki bildirim anahtarı. Bağlantı değişiklikleri ve oyun algılama artık ayrı ayarlar.
Küçük bir uyarı
Bu sürümde bildirimler herkes için kapalı başlıyor, daha önce açık olsa bile. İstiyorsan Ayarlar'dan yeniden aç.
Bu neden önemli
Mesele düşük ping, ama uygulamanın senin için ne yaptığını bilmek de öyle. Yeni düzen sayıları, geçmişi ve çözümleri bir dokunuşun arkasına değil, tam önüne koyuyor — bir şey bozulduğunda da bunu kelimelerle söylüyor.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Bir sayfa sıkışık geliyorsa, Türkçe bir etiket yanlış okunuyorsa ya da hata ekranı çıkmaması gereken yerde çıkıyorsa, bize söyle.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Why this matters
ZeroLag should answer one question: is your ping better with it on? A traceroute never really did that — it handed you the raw data and left the conclusion to you. Cutting the page keeps the app pointed at the thing it's good at. Most of the work in this release went somewhere you can't see yet: ZeroLag can now tell within a few seconds when the tunnel stops carrying your traffic. Nothing on screen uses that yet — putting it in front of you is the next step.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If you were actually using Diag for something — and especially if it told you something the server tests don't — tell us what that was. We'd rather bring back the useful part than the whole page.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.26.0 — Bir sekme eksik, cevap daha net.
Tanı sekmesi kaldırıldı. Sana neredeyse kimsenin bir şey yapamadığı bir yığın hop numarası gösteriyordu — üstelik geçen sürümden beri aynı soruyu tek tıkla cevaplayan bir buton var.
Neler yeni
Tanı sekmesi kaldırıldı. Seninle sunucu arasındaki her durağı ölçmek ekranda etkileyici duruyordu ama işe pek yaramıyordu: ZeroLag'ın sana yarayıp yaramayacağını söylemiyordu, sadece ISS'inin seni hangi yönlendiriciden geçirdiğini gösteriyordu. Her gün kullandığın hiçbir şey değişmiyor — bağlanma, ping grafiğin ve sunucu testleri eskisi gibi çalışıyor.
Onun yerine Örnek sunucuları test et. Tanı'yı "rotam kötü mü?" diye bakmak için açıyorduysan, asıl istediğin buton o. Oyun sunucularının genellikle bulunduğu şehirleri pingliyor, senin pinginle ZeroLag'ınkini yan yana koyuyor; okuman gereken bir traceroute yerine net bir evet ya da hayır alıyorsun.
ZeroLag artık diskini log dosyalarıyla doldurmuyor. Loglar sessizce birkaç megabayta çıkıyor ve hiç temizlenmiyordu; üstelik sen oynarken birkaç saniyede bir yeni satır yazılıyordu. Artık bir sınır var ve uygulama açıldıktan sonra susuyor — maçın ortasında diskine yazmıyor.
Bu neden önemli
ZeroLag'ın cevaplaması gereken tek bir soru var: açıkken pingin daha mı iyi? Traceroute bunu hiçbir zaman gerçekten cevaplamadı — ham veriyi önüne koyup sonucu sana bıraktı. Sayfayı kaldırmak uygulamayı asıl iyi olduğu işe odaklı tutuyor. Bu sürümdeki işin büyük kısmı ise henüz göremediğin bir yerde: ZeroLag artık tünelin trafiğini taşımayı bıraktığını birkaç saniye içinde anlayabiliyor. Ekranda bunu kullanan bir şey yok — sıradaki iş onu senin önüne getirmek.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Tanı'yı gerçekten bir işe yarıyorduysan — özellikle de sunucu testlerinin söylemediği bir şeyi söylüyorduysa — bunun ne olduğunu bize yaz. Sayfanın tamamı yerine işe yarayan kısmını geri getirmeyi tercih ederiz.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Why this matters
The question we get most is "will this really help me?" Until now the honest answer was "paste a match IP and see." Now the app answers it in one click, with numbers that match the game — and if your Windows install is what's blocking the connection, you'll know that too.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Run the example test and tell us: does the ZeroLag ping in the table line up with what you see in-game once you connect? If a city you play on isn't in the list, name it — the list is easy to change.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.25.0 — Daha maça girmeden farkı gör.
ZeroLag sana gerçekten yarar mı, emin değil misin? Artık bunu görmek için maç beklemene gerek yok. Tek tıkla oyun sunucularının genellikle bulunduğu şehirleri pingliyor, senin pinginle ZeroLag'ınkini yan yana koyuyor.
Neler yeni
Maç gerekmeden örnek sunucuları test et.Sunucuyu test et butonunun yanına yeni bir Örnek sunucuları test et butonu geldi. Bas, ZeroLag oyun sunucularının genellikle bulunduğu birkaç şehri pinglesin ve sade bir tablo göstersin: şehir, Pingin, ZeroLag pingi. İyi olan sayı vurgulanıyor, satırlar sonuçlar geldikçe doluyor ve her ZeroLag sonucunun altında hangi sunucudan geçtiği yazıyor — üzerine gelince tam dökümü görüyorsun. Yapıştıracak IP yok, ayarlanacak bir şey yok.
Ping sayıları artık oyunda gördüğünle aynı. Test sonuçları eskiden birkaç pingin ortalamasını gösteriyordu; bu da CS2'nin maç içinde gösterdiğinden biraz yüksek çıkıyordu. Artık her sayı ölçtüğümüz en iyi gidiş-dönüş süresi — karşılaştırmanın iki tarafında da. Yani ZeroLag'ın sana gösterdiği, gerçekten alacağın ping.
Sadeleştirilmiş Windows'ta net cevap. AtlasOS, ReviOS ya da SapphireOS gibi bir "oyuncu" Windows sürümü kullanıyorsan, ZeroLag'ın ihtiyaç duyduğu bazı parçalar kapalı olabilir. ZeroLag artık açılışta bunları kontrol ediyor, güvenle açabildiklerini geri açıyor; yine de bağlanamazsa hangi parçanın eksik olduğunu sana açıkça söylüyor — anlamsız bir hata kodu değil.
Bu neden önemli
En çok aldığımız soru "bu gerçekten bana yarar mı?" Şimdiye kadar dürüst cevap "bir maç IP'si yapıştır, gör" idi. Artık uygulama bunu tek tıkla, oyundakiyle tutan sayılarla cevaplıyor — ve bağlantıyı engelleyen Windows kurulumunsa, onu da öğreniyorsun.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Örnek testi çalıştır ve bize yaz: tablodaki ZeroLag pingi, bağlandıktan sonra oyunda gördüğünle tutuyor mu? Oynadığın bir şehir listede yoksa adını söyle — listeyi değiştirmek kolay.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
Why this matters
The whole point of ZeroLag is that the game you're playing takes the fast road to the server. That quietly stopped being true the moment you had more than one game switched on: one got the tunnel, the other took the long way round, and your ping graph looked perfectly healthy either way. This release closes that gap — and adds the second game worth closing it for.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Playing Deadlock? Tell us what your ping looks like with the tunnel on versus off — that comparison is what shows us whether the Istanbul route helps Deadlock's servers as much as it helps CS2.
Thanks for being on ZeroLag. GLHF.
Türkçe
ZeroLag v0.24.0 — Deadlock geldi, hiçbir oyun geride kalmıyor.
ZeroLag artık sadece bir CS2 uygulaması değil. Deadlock tam olarak destekleniyor — ve ikisi birden açıksa ikisi de gerçekten tünelden geçiyor. Daha önce böyle değildi.
Neler yeni
Deadlock desteği geldi.Uygulamalar sayfasından aç, Deadlock trafiğin de CS2'nin pingini düşüren aynı İstanbul rotasından gitsin. Ekstra ayar yok — Steam oyunu nereye kurduysa ZeroLag oradan buluyor.
Açtığın her oyun yönlendiriliyor, sadece biri değil. Şimdiye kadar CS2 ve Deadlock ikisi de açıkken aslında sadece biri tünelden geçiyordu. Diğeri normal ISP bağlantında kalıyordu ve ekranda bunu söyleyen hiçbir şey yoktu. Artık açtığın oyunların hepsi aynı anda yönlendiriliyor.
Kurulu olmayan bir oyun diğerlerini engellemiyor. Açtığın oyunlardan biri bu bilgisayarda kurulu değilse ZeroLag eskiden hiç bağlanmıyordu. Artık bulabildiklerini bağlıyor, bulamadığını da sana açıkça söylüyor.
Oyunları daha çabuk buluyor. Bağlanırken disklerini tarayıp kurulum aramıyor, doğrudan Steam'in kurduğu yere gidiyor.
Bu neden önemli
ZeroLag'ın bütün olayı, oynadığın oyunun sunucuya en hızlı yoldan gitmesi. Birden fazla oyunu açtığın anda bu sessizce doğru olmaktan çıkıyordu: biri tünelden geçiyor, diğeri uzun yoldan gidiyordu ve ping grafiğin iki durumda da gayet sağlıklı görünüyordu. Bu sürüm o açığı kapatıyor — ve kapatmaya değecek ikinci oyunu ekliyor.
Sırada ne var
İstanbul'un yanına yeni sunucu lokasyonları eklemek, hâlâ üzerinde çalıştığımız en büyük iş.
Geri bildirim
Deadlock oynuyorsan, tünel açıkken ve kapalıyken pinginin kaç olduğunu bize yaz — İstanbul rotasının Deadlock sunucularında da CS2'deki kadar işe yarayıp yaramadığını asıl o karşılaştırma gösteriyor.
ZeroLag'ı kullandığın için teşekkürler. GLHF.
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If ZeroLag still won't connect after a fresh install or an update, tell us — that's exactly the case this release is meant to handle, so we want to hear about it if it doesn't.
Thanks for being on ZeroLag. GLHF.
You'll be asked to sign in once more after updating — the app can't carry the old sign-in across. It's a one-off, and the new one doesn't expire the way the old one did.
Why this matters
Signing in is the least interesting part of a ping tool, and it should be invisible. For the last few days it was the opposite — the thing standing between you and a working tunnel. This puts it back where it belongs: open ZeroLag, hit connect, go play.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If you get signed out unexpectedly, or the app opens to anything other than the sign-in screen or your dashboard, tell us roughly when it happened — that's enough for us to find it in the logs.
Thanks for being on ZeroLag. GLHF.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If sign-in ever leaves you hanging — a tab that won't finish, or the app not picking you up after the browser — tell us which browser you were using.
Thanks for being on ZeroLag. GLHF.
Server details at a glance.
Why this matters
Before, the app could quietly disagree with itself — one screen showing one server, another showing something else, a timer that reset when you weren't looking. This redesign makes it a single, honest home: everything in one place, results that don't disappear, and a connection status you can trust at a glance.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the new home ever shows a server or a timer that doesn't match what you're actually connected to, tell us — making the app agree with itself was a big goal of this one.
Thanks for being on ZeroLag. GLHF.
Why this matters
A tunnel that says it's connected has to actually be connected. This release goes straight after the quiet failures — the ones where your ping looked fine but the game didn't feel right — so the green light means what it says, and stays that way through the rough patches your ISP throws at it.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If you ever see "Connected" but the game acts disconnected, tell us when it happened and what kind of line you're on (fiber, VDSL, and so on) — that's the exact failure this release was built to kill.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If a match feels choppy while your ping looks fine, that's exactly the case we're chasing — tell us when it happens and roughly when, and it helps us match it to what we're seeing.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If ZeroLag can't find your CS2 install, or a scan turns up empty when the game is clearly there, send it our way — that's exactly the case this update was built to catch.
Thanks for being on ZeroLag. GLHF.
Feedback
If the activation screen ever hangs, dismisses too early, or doesn't reflect your trial right away, tell us — that first-run moment is one we want to get exactly right.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If a server's name and city ever look mismatched, or the connection status doesn't match what you expect, let us know — that's exactly what these changes were meant to clear up.
Thanks for being on ZeroLag. GLHF.
"My ping is high" always has a where — a congested hop at your provider, a bad turn on the way out of the country. Until now, finding it meant fiddling with command-line tools. Now it's two taps in the app, and both you and we can see exactly where the slowdown lives.
What's next
More server locations beyond Istanbul are still the big one we're working toward.
Feedback
If a check comes back empty or the route looks wrong for your provider, send it over — it's exactly the kind of result this feature was built to catch.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If the share card ever looks off in your theme, or a copy/save option doesn't behave on your setup, tell us.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
Notice the app behaving oddly or dropping out? A quick note from you still helps — it's the fastest way for us to connect the dots.
Thanks for being on ZeroLag. GLHF.
Feedback
If a recommendation doesn't match what you actually feel in-game, let us know — that's exactly the kind of thing we want to tune.
Thanks for being on ZeroLag. GLHF.
What's next
More server locations beyond Istanbul is still the big one we're working toward.
Feedback
If any wording feels off, sounds awkward, or a screen still shows the wrong language — tell us. We'd rather fix it than leave it.
Thanks for being on ZeroLag. GLHF.
Why this matters
Before, the test could only tell you "your selected server is faster/slower than direct." If a different server in your plan would have been even better, you'd never know without manually switching and retesting. Now the comparison is built in.
What's next
More server locations beyond Istanbul are still the big one we're working toward.
Feedback
If a server keeps landing as unreachable when it shouldn't, or the recommended pick doesn't feel right, tell us.
Thanks for being on ZeroLag. GLHF.
You'll spot a handful of games listed but not yet routable. They're there on purpose — we're measuring routes to those servers from Turkish ISPs, and we'll flip them on one by one as they pass our latency tests. If there's a specific title you want prioritized, let us know.
What's next
The big one is still the more server locations as we expand beyond Istanbul.
Feedback
If detection misses a game you've added, or the new default theme isn't to your taste, or anything else feels off — tell us.